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- // stdafx.h : include file for standard system include files,
- // or project specific include files that are used frequently,
- // but are changed infrequently
-
- #if !defined(AFX_STDAFX_H__$$STD_AFX_GUID$$__INCLUDED_)
- #define AFX_STDAFX_H__$$STD_AFX_GUID$$__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
-
- #define STRICT
- #ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0400
- #endif
- #define _ATL_APARTMENT_THREADED
-
- #include <afxwin.h>
- #include <afxdisp.h>
-
- #include <atlbase.h>
- //You may derive a class from CComModule and use it if you want to override
- //something, but do not change the name of _Module
- extern CComModule _Module;
- #include <atlcom.h>
-
- #define CHECK_HRESULT(hRes) {if (FAILED(hRes)) throw;}
- #define RELEASE(pObject) {if ((pObject) != NULL) (pObject)->Release(); pObject = NULL; }
-
-
- extern COleVariant varTrue;
- extern COleVariant varFalse;
- extern COleVariant varMissed;
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_STDAFX_H__$$STD_AFX_GUID$$__INCLUDED)
-